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Needs a check for unsolvable (ie, key cannot be pathed from door and vice versa) boards; got to level 22 and was served one like that
C'est très cool mais ouin :
Ah oui, tu finis toujours pas être bloqué... L'équilibrage est pété de toute façon (17hp au level 10 aha. Impossible de perdre).
This game is really smart! Putting some instruction about life and connecting pieces to gain it back would be helpful, though!
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Needs a check for unsolvable (ie, key cannot be pathed from door and vice versa) boards; got to level 22 and was served one like that
C'est très cool mais ouin :
Ah oui, tu finis toujours pas être bloqué... L'équilibrage est pété de toute façon (17hp au level 10 aha. Impossible de perdre).
This game is really smart! Putting some instruction about life and connecting pieces to gain it back would be helpful, though!